Logitech Z-10 2.0 Interactive Speaker System

Filed Under (Logitech) by admin on 04-02-2010

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I just opened the box and turned them on, and they are truly awesome. True, the speakers have some noise you can hear when no music is playing, but the audio quality is great, the touch controls are cool, and they are REALLY well made, HEAVY SPEAKERS, THICK THICK THICK cords! YAY, they won't short out like my crappy harmon/kardons. Great stereo imaging. Killer price, too. Hey, I can't believe the bass is so good without a woofer. I can't stop touching them.

Logitech Z-10 2.0 Interactive Speaker System

Product Description:
  • Product Name: Z-10 Speaker System
  • Marketing Information:

    Z-10 Speaker System is perfect for use with either a desktop or notebook PC, these powerful speakers deliver rich audio without using a separate space-consuming subwoofer. The bi-amp design, 1" dome tweeters and 3" high-excursion woofers deliver studio-quality sound that fills a room.

  • Product Type: 2.0 Speaker System

  • Technical Information
  • Speakers Details: 2 x Speaker
  • System Power: 30W RMS Total Continuous Power
  • Controls: Volume
  • Controls: Bass
  • Controls: Treble

  • Interfaces/Ports
  • Interfaces/Ports: 3.5mm Mini-phone stereo
  • Interfaces/Ports: Headphone Jack

  • Physical Characteristics
  • Dimensions: 9.7" Height x 4.5" Width x 4.7" Depth - Each

  • Warranty
  • Standard Warranty: 2 Year(s) Limited

  • Amazon.com Product Description:
    Amazon.com Product Description

    Take control of your digital music.

    Touch-sensitive multimedia controls and presets give you unprecedented command of your digital music. The innovative LCD display provides song information and other useful information. The bi-amp, full-range, two-way speaker design delivers studio-quality audio and a more balanced response in a desktop environment.

    • Simple setup: The USB cable provides the audio and track information for a simple, no-hassle installation, and the studio-quality, full-range acoustic design means rich bass without the need for a bulky subwoofer.
    • Enjoy studio-quality audio: 30W RMS full-range, two-way speaker design delivers enhanced audio imaging, crystal clear highs and incredible bass via 1-inch domed tweeters and 3-inch high-excursion woofers. The bi-amp design and digital crossover EQ provide greater accuracy and a more natural, balanced response in a desktop environment.

    Features

       
    Graphic LCD display
    Shows the artist and song title, a digital clock, and other useful information from your PC.
      Touch-sensitive multimedia controls
    For greater command of commonly-used functions such as "Volume", "Bass", "Treble", "Play", "Pause", "Next", and "Previous." Convenient preset lets you quickly save and recall your favorite Internet radio stations and playlists.
      Convenient connectivity
    Connect to the headphone jack for private listening, or plug in your favorite MP3 or CD player to the convenient auxiliary input.

    System Requirements

    • PC with Intel® Pentium® or equivalent processor
    • Microsoft® Windows® XP
    • USB port
    • CD-ROM drive
    • 256 MB RAM
    • 20 MB of available hard disk space
    • Microsoft® WIndows Media® Player, Apple® iTunes® or MusicMatch® Jukebox™ required for complete media player functionality

    Package Contents

    • 2 Logitech® Z-10 speakers (each 9.7"H x 4.5" W x 4.7" D)
    • CD-ROM with Logitech® LCD Manager software
    • Premium cleaning chamois
    • All necessary cables:
      • 6 ft. speaker cable
      • 6 ft. USB cable
      • 6 ft. AC power cable
      • 6 ft. 3.5mm stereo auxiliary cable
    • Quick-start guide
    • 2-year limited warranty


    Features:
    • Studio-quality audio - 30W RMS two-way speaker design delivers clear highs and incredible lows.
    • For greater command of commonly-used functions such as Volume, Bass, Treble, Play, Pause, Next, and Previous
    • Graphic LCD shows track information such as artist and song title, total and elapsed time.
    • Internet radio presets - Four convenient presets let you quickly save and recall your favorite Internet radio stations and playlists
    • Simple setup - The included USB cable carries both audio and track information from your PC, for a simple, no-hassle installation
    Available at Amazon
    List Price: USD 149.99

    Interactive Graphics for Data Analysis: Principles and Examples (Computer Science and Data Analysis)

    Filed Under (Computer Textbooks Reviews) by admin on 07-07-2009

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    Interactive Graphics for Data Analysis: Principles and Examples (Chapman & Hall/CRC Computer Science & Data Analysis)


    Author:
    • Martin Theus
    • Simon Urbanek
    Edition: 1
    ISBN: 1584885947
    Number Of Pages: 290
    Languages:
    Unknown: English
    Original Language: English
    Published: English

    Product Description:

    Interactive Graphics for Data Analysis: Principles and Examples discusses exploratory data analysis (EDA) and how interactive graphical methods can help gain insights as well as generate new questions and hypotheses from datasets.

    Fundamentals of Interactive Statistical Graphics
    The first part of the book summarizes principles and methodology, demonstrating how the different graphical representations of variables of a dataset are effectively used in an interactive setting. The authors introduce the most important plots and their interactive controls. They also examine various types of data, relations between variables, and plot ensembles.

    Case Studies Illustrate the Principles
    The second section focuses on nine case studies. Each case study describes the background, lists the main goals of the analysis and the variables in the dataset, shows what further numerical procedures can add to the graphical analysis, and summarizes important findings. Wherever applicable, the authors also provide the numerical analysis for datasets found in Cox and Snell’s landmark book.

    Understand How to Analyze Data through Graphical Means
    This full-color text shows that interactive graphical methods complement the traditional statistical toolbox to achieve more complete, easier to understand, and easier to interpret analyses.



    Available at Amazon
    List Price: USD 79.95
    Lowest Used Price: USD 81.38
    Lowest New Price: USD 55.43

    Readings in Human-Computer Interaction: Toward the Year 2000 (Interactive Technologies)

    Filed Under (Computer Textbooks Reviews) by admin on 07-07-2009

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    If you've gotten this far without actually looking at the summary information about this tome above, please note that this book contains nearly 1,000 pages. This book is a collection of research papers (of the sort you'd find published in books on HCI or from conferences of the ACM SIGCHI committee) organized into chapters by some shared topic (i.e. human factors, hypertext, speed/language/audition). Each chapter is preceded by a summary of the papers contained therein along with often useful bibliographic citation of related works, all grounded in their utility toward the field of HCI by the editors.Nevertheless, as my title expresses, this book is even by the time I encountered it in graduate school (in 2003), relatively dated. As a supplement to recent publications on the ACM or IEEE digital libraries or through a process of professorial selection of relevant pieces it can nevertheless be an extremely useful textbook to a graduate-level course. As "fun" reading, or as a reference, I would recommend it for the citations to critical work, but also strongly suggest a reading of emergent and current work in the field.

    Readings in Human-Computer Interaction: Toward the Year 2000, Second Edition (Interactive Technologies)

    Product Description:

    The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature.



    Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new.



    An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design.



    * Human computer interaction--historical, intellectual, and social
    * Developing interactive systems, including design, evaluation methods, and development tools
    * The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language
    * Theories of information processing and issues of human-computer fit and adaptation

    Available at Amazon
    List Price: USD 92.95
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    Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th Edition)

    Filed Under (Computer Textbooks Reviews) by admin on 19-03-2009

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    Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th Edition)


    Stop! If you have this book in hand, the first thing you should do is turn to the colour plates in the centre of the book. Slowly (there is no need to hurry) look at each. Don't worry if some of the labels use technical terms that you are unaware of. The book teaches you those.

    Admire the beauty of the plates. It gives an overview of much of current computer graphics. Far more inspiring than a page of written synopsis. The idea is to be motivated enough to learn the text. It is a good test of whether you might like the book. Hopefully you are drawn to this field because it interests you. It might sound frivolous to give such emphasis to the plates. In many other fields, this would be true. But here, inherently, the plates represent the goals.

    As to the text, it comes well illustrated with numerous diagrams of three dimensional geometry. That's what this is mostly about. And the ray tracing optics that is overlaid on the geometry.

    The maths assumes a good familiarity with matrix algebra. And the understanding of how matrices are used in maths and physics to model rotation and translation and scaling. The idea of matrix multiplication representing concatenating of transformations is one of the key elements to grasp. It does get more involved. In 3d, there are surfaces, and often you need to know the tangent plane or the normal to a point on the surface. Partial derivatives are needed for this.

    You also get a thorough going over of OpenGL. Chosen because it gives you a powerful graphics language, that lets you learn the concepts quicker. Far quicker than if you had to hand code a lot of the basic operations.

    Average Rating:
    Author: Edward Angel
    Edition: 5
    ISBN: 0321535863
    Number Of Pages: 864
    Languages:
    Unknown: English
    Original Language: English
    Published: English

    Product Description:
    Interactive Computer Graphicsis the only introduction to computer graphics text for undergraduates that fully integrates OpenGL® and emphasizes application-based programming. Graphics Systems and Models; Graphics Programming; Input and Interaction; Geometric Objects and Transformations; Viewing; Shading; From Vertices to Fragments; Discrete Techniques; Programmable Shaders; Modeling; Curves and Surfaces; Advanced Rendering; Sample Programs; Spaces; Matrices; Synopsis of OpenGL Functions. MARKET: For all readers interested in computer animation and graphics using OpenGL®.

    Available at Amazon
    List Price: USD 133.00
    Lowest Used Price: USD 83.00
    Lowest New Price: USD 94.00
    Customer Reviews


    Very good book
    This is an excellent textbook. I've just completed an undergraduate course in computer graphics using this text and it made the course much easier and more interesting. It clearly explains the content using appropriate examples. However, this book is for an upper level college course and is not suitable for beginners.


    Very Good
    This is a very good book, it shows a lot of details of Computer
    Graphics


    Great for a class
    This text is great for a class on graphics. The reader may find it challenging to do a self-study however as it assumes a lot of prior mathematics... some of which the reader would not have unless he/she has studied the field of graphics before. While the book does cover most of the math in it either directly or in an appendix in the back, the book's treatment of the material is decidedly utilitarian and lacks the depth or breadth that a true mathematical text would have on such material. It is for this reason that it receives only 4 out of 5 stars. As an aid to lectures in class, this book is very good, provided one's professor covers the requisite math needed in order to understand it.


    Great Job
    Arrived many days early w/ free shipping in perfect condition. New book cheaper than the used book at the University book store! Great job thanks.